FOR IMMEDIATE RELEASE Contact:
Frank Dellario
The ILL Clan, Inc.
ph. 718-599-2591 illbixby@illclan.com
MTV2's Video Mods
taps 3D game animation pioneers
Machinima Pioneers, the ILL Clan create animated interstitials
for
MTV2's Video Game Mods show
New York (Oct 4, 2005) - The newest installment of MTV2's
Video Mods, a program featuring animated music videos that take place
in the latest 3D video games is featuring a series of animated short
interstitials created by a group of animators widely acknowledged
as pioneers of a new animation technique. Known to gamers through
short movies distributed on the internet, Machinima (Machine + Cinema)
is the method of using video game technology to create original animation.
The ILL Clan made their first Machinima short in 1998, and have continued
to innovate this nascent art form since.
Starting with the 1998 game, Quake
(successor to id software's Doom series of games) the ILL Clan animators
created a humorous cartoon in the normally violent 3D game. Since
then they've gone on to use newer game technology, and even to reprogram
the games to better suit their needs. Others have followed in the
ILL Clan's footsteps, Red vs. Blue, a series set in the Xbox game
Halo is another example of a widely known Machinima series on the
internet. As Machinima has grown in popularity there is even a Machinima
film festival held at New York's American Museum of the Moving Image.
MTV2's Video Mods has brought
added attention to Machinima with it's appearance of in-game animation.
"Imagine that when game characters aren't playing games, they're
hanging out playing instruments in a band. That's Video Mods,"
says Alex Colletti, Executive Producer. Although Video Mods isn't
technically Machinima, since the videos are created in 3D animation
software Maya, as opposed to recorded in an actual game, the show
has lended some notoriety to the technique. In September, Video Mods
featured a machinima video recorded in the popular game Half-Life
2, created by Paul Marino, author of "The Art of Machinima,"
and a co-founder of the ILL Clan.
"What makes these newest
shorts unique is that rather than create them using an existing game,
such as Halo or Half-Life, the ILL Clan has created everything from
scratch using a raw game engine," describes Alex Colletti."
Matt Dominianni, Director and ILL Clan co-founder added, "we
hack our own tools, and build our own 3D characters and environments.
It looks like a game, but it's actually a virtual movie set and actors."
The ILL Clan uses their own custom machinima toolset created in the
Torque game engine by Garage Games.
It's no coincidence that the
characters are thought of as virtual actors, since the ILL Clan controls
each 3D animated character in real-time, like a puppet. In other words,
their process is less like animation, and more like a film shoot in
3D game virtual reality. They even perform live in front of festival
audiences. Their next performance will be the debut of their newest
series at the 2005 Machinima Film Festival in New York this November.
###
Contact: Frank Dellario
Company: The ILL Clan, Inc.
Website: http://www.illclan.com
Title: President
Phone: 718-599-2591
Email: illbixby@illclan.com